ShareThisClass Intro

Warrior
With high physical attack power, warriors always stand in front of teammates. Thanks to their strong power and energetic stamina, they can destroy the enemy's defense thoroughly.
Main Weapon: Sword
Main Spell: Blaze Swing (Wields a sword with both hands to attack enemies in a transverse row, inflicting massive damage).
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Mage    
Mages have powerful magic to sweep multiple enemies and can cause additional special effects. However, they have low defense and may easily run into danger once they are suffering from fierce physical attacks.
Main Weapon: Two-handed Staff
Main Spell: Wind Storm (Calls down the elemental power of wind to attack all enemies).
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Priest
The greatest advantage of priests lies in their healing spells and supporting beneficial effects. They can give strong support to the teammates as well as help remove harmful effects from allies remove.
Main Weapon: One-handed Wand
Main Spell: Dawn Light (Heals all friendly units).
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Ranger
Loving freedom, rangers are willing to travel around instead of being bound in a small space. With mighty ranged attacks, they can easily hit the target before their enemy becomes conscious of the danger.
Main Weapon: Bow
Main Spell: Piercing Shot (Shoots at enemies in a lengthways row, inflicting massive damage).
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Base Stats

HP

Power

Defense

Dodge

Crit

Speed

Warrior

1395

27

15

8

8

17

Priest

1215

27

14

8

6

16

Mage

1125

30

12

5

11

15

Ranger

1080

30

12

11

9

20

 

Increased Points per Level

HP

Power

Defense

Dodge

Crit

Speed

Warrior

225

15

5

1

1

3

Priest

180

12

5

2

2

5

Mage

180

15

2

2

3

4

Ranger

135

18

2

3

2

5